x402basequality 0.52

Hire a mercenary scout to instantly reveal an unexplored node in the 4x402 strategy game, paid via x402 in USDC.

Price
0.25 USDC / call
Protocol
x402
Verified
no

What it does

This endpoint is part of 4x402, an async multiplayer 4X strategy game built for the Farcaster community. Four players compete on a procedural network graph, expanding territory, managing resources, and outmaneuvering opponents over multi-day matches. The game uses the x402 micropayment protocol to power mercenary actions and an intel marketplace, all settled in USDC on Base.

The `/mercs/scout` endpoint lets a player hire a mercenary scout for a specific game instance. According to the game docs, the Scout mercenary costs $0.25 USDC and instantly reveals one unexplored node on the map—bypassing the normal 2-tick delay of the in-game scout action. This is a real-money action: the x402 challenge requires a payment of 250,000 units (0.25 USDC, given 6-decimal USDC on Base) to the payTo address. The endpoint accepts POST requests and returns JSON.

The game features fog of war, so scouting is essential before capturing or attacking nodes. The mercenary scout provides an instant tactical advantage by revealing node stats (type, output, defense) without spending in-game credits or waiting for tick resolution. This endpoint is scoped to a specific game instance identified by its UUID in the URL path.

Capabilities

x402-micropaymentusdc-on-baseinstant-scoutgame-actionfog-of-war-revealasync-strategy-gamefarcaster-integration

Use cases

  • Instantly reveal an unexplored node's stats (type, output, defense) during a 4x402 game
  • Gain tactical intelligence before committing in-game credits to a capture or attack
  • Automate scouting via an AI agent that pays USDC micropayments to explore the map

Fit

Best for

  • Players in active 4x402 games who need instant intel on unexplored nodes
  • AI agents or bots participating in 4x402 matches
  • Developers building automated strategy tools on top of x402-powered games

Not for

  • General-purpose map or geospatial data lookups
  • Users without a USDC balance on Base network
  • Anyone not participating in the specific game instance referenced by the UUID

Quick start

curl -X POST https://4x402.com/api/games/81aadc3c-6fae-4818-8cf4-62db3e517655/mercs/scout \
  -H 'Content-Type: application/json' \
  -H 'X-PAYMENT: <x402-payment-header>' \
  -d '{}'

Example

Request

{}

Endpoint

Transporthttp
Protocolx402
Pay to0xf5b49961126F950c4937e818CA926C47bB14Ef70
CurrencyUSD COIN

Quality

0.52/ 1.00

The endpoint is live (402 challenge captured) and the game docs clearly describe what the Scout mercenary does and its cost. However, there is no OpenAPI spec, no documented request/response schema beyond the x402 challenge's outputSchema stub, and no example responses. The request body format and response structure must be inferred.

Warnings

  • No OpenAPI or formal API documentation available; request/response schemas are inferred from game docs
  • Response JSON structure is unknown—no example response could be sourced
  • Endpoint is scoped to a single game instance UUID; it may become invalid when the game ends
  • No robots.txt or agents.txt found on the origin

Citations

Provenance

Indexed fromx402_bazaar
Enriched2026-04-18 19:39:09Z · anthropic/claude-opus-4.6 · v2
First seen2026-04-18
Last seen2026-04-22

Agent access