Skillquality 0.46

cometchat-i18n

Localization (i18n) across all CometChat UI Kit families — React, React Native, Angular, Android (V5/V6), iOS, Flutter (V5/V6). Covers CometChatLocalize.init signature differences (positional vs object), bundled languages, custom-language registration, RTL support, fallback to En

Price
free
Protocol
skill
Verified
no

What it does

Purpose

Localize the CometChat UI Kit to the user's language. Every kit ships with English + ~15 bundled languages (Arabic, Bengali, Chinese, German, Spanish, French, Hindi, Indonesian, Italian, Japanese, Korean, Malay, Portuguese, Russian, Swedish, Turkish — exact set varies by kit version). Custom languages can be added at runtime.

The biggest gotcha: the init signature differs across kits and major versions. The same audit pass that caught calls API drift caught one of these too (Angular Localize positional signature) — this skill is the canonical reference.


API surface per family

React (v6) — object signature

import { CometChatLocalize } from "@cometchat/chat-uikit-react";

CometChatLocalize.init({
  language: "es",
  fallbackLanguage: "en",
});

Object literal. init({ ... }).

React Native (v5) — object signature

import { CometChatLocalize } from "@cometchat/chat-uikit-react-native";

CometChatLocalize.init({
  language: "es",
  fallbackLanguage: "en",
});

Same object signature as React.

Angular (v4) — POSITIONAL signature

import { CometChatLocalize } from "@cometchat/chat-uikit-angular";

CometChatLocalize.init("es");
// or with custom resources:
CometChatLocalize.init("es", { es: { CHAT: "Charla" } });

Positional, not object. This was the v4.0 audit fix — calling .init({ language: "es" }) on Angular sets language = [object Object] and silently breaks translations. The skill's verification checklist flags this drift.

Android V5 — Java/Kotlin static method

// Kotlin
CometChatLocalize.setLocale(Locale.forLanguageTag("es"))
// Java
CometChatLocalize.setLocale(Locale.forLanguageTag("es"));

setLocale, not init. Takes a java.util.Locale.

Android V6 (beta) — same as V5

V6 keeps the setLocale(Locale) API. No drift here.

iOS V5

import CometChatUIKitSwift

CometChatLocalize.setLocale(locale: "es")

setLocale(locale:). Takes a String, not Locale.

Flutter V5 (GetX-based)

import 'package:cometchat_calls_uikit/cometchat_calls_uikit.dart';

CometChatLocalize.init(language: 'es');

Named-arg, not positional. Single string.

Flutter V6 (Bloc-based)

import 'package:cometchat_chat_uikit/cometchat_chat_uikit.dart';

CometChatLocalize.init(language: 'es');

Same as V5 in Flutter — named arg.


Cross-family signature summary

FamilyInit callNotes
React (v6)CometChatLocalize.init({ language, fallbackLanguage })Object
React Native (v5)CometChatLocalize.init({ language, fallbackLanguage })Object
Angular (v4)CometChatLocalize.init("es")Positional — drift trap
Android (V5/V6)CometChatLocalize.setLocale(Locale.forLanguageTag("es"))Method name setLocale, takes Locale
iOS (V5)CometChatLocalize.setLocale(locale: "es")Method name setLocale, takes String
Flutter (V5/V6)CometChatLocalize.init(language: 'es')Named arg

The agent must consult this table before writing any localization code. Verify against the installed package's type definitions if uncertain — symbol drift between minor versions is real (the React v5 → v6 changed from positional to object).


When to call init/setLocale

After CometChat init is configured but before mounting any kit components:

// React example — in your provider
useEffect(() => {
  CometChatUIKit.init(settings).then(() => {
    CometChatLocalize.init({ language: getUserLocale(), fallbackLanguage: "en" });
    // Now mount kit components
  });
}, []);
// Android — in Application.onCreate
override fun onCreate() {
  super.onCreate()
  val settings = UIKitSettings.Builder()/* ... */.build()
  CometChatUIKit.init(this, settings) {
    CometChatLocalize.setLocale(Locale.forLanguageTag(getUserLocale()))
  }
}
// iOS — in App.init or AppDelegate
CometChat.init(appId: ...) { _, error in
  guard error == nil else { return }
  CometChatLocalize.setLocale(locale: Locale.preferredLanguages.first ?? "en")
}

Setting locale before init is harmless but the kit doesn't pick up the locale until init completes; some components read the locale at first render. Doing both in sequence is safest.


Custom languages / overriding strings

Each kit lets you register a custom language or override individual strings.

React / React Native (v6)

CometChatLocalize.init({
  language: "es",
  fallbackLanguage: "en",
  resources: {
    es: {
      CHAT: "Charla",
      MESSAGES: "Mensajes",
      // ... override only the strings you want
    },
  },
});

Angular

Positional second arg:

CometChatLocalize.init("es", {
  es: { CHAT: "Charla", MESSAGES: "Mensajes" },
});

Android

val customResources = mapOf(
  "CHAT" to "Charla",
  "MESSAGES" to "Mensajes",
)
CometChatLocalize.setLocale(Locale("es"))
CometChatLocalize.addStringResources("es", customResources)   // verify symbol

The exact symbol for resource-override on Android varies by version — check the kit's published API surface.

iOS

CometChatLocalize.setLocale(locale: "es")
CometChatLocalize.setStringResources(["CHAT": "Charla"], for: "es")

Flutter

CometChatLocalize.init(
  language: 'es',
  resources: {
    'es': { 'CHAT': 'Charla', 'MESSAGES': 'Mensajes' },
  },
);

RTL languages

Arabic, Hebrew, Persian, Urdu render right-to-left. The kits handle layout direction automatically based on the locale, BUT:

  1. Native iOS / Android: layout direction follows the device's locale OR the explicitly-set CometChat locale, whichever is set last. If your app sets the device locale to Arabic but the kit's locale is English, mismatched RTL is visible.
  2. Web (React / Angular): <html dir="rtl"> is required for full RTL support. The kit reads this from the document root. Set it when locale changes:
useEffect(() => {
  const lang = currentLocale;
  document.documentElement.dir = ["ar", "he", "fa", "ur"].includes(lang) ? "rtl" : "ltr";
  CometChatLocalize.init({ language: lang });
}, [currentLocale]);
  1. React Native: I18nManager.forceRTL(true) for global RTL flip. Requires app restart to take effect (this is the one common production bug — set RTL, app doesn't visibly change, devs miss the "restart required" warning).
import { I18nManager, NativeModules, Platform } from "react-native";

if (isRTLLocale(language) && !I18nManager.isRTL) {
  I18nManager.forceRTL(true);
  if (__DEV__) {
    console.warn("RTL set — app must restart for layout change to apply");
  } else {
    NativeModules.DevSettings.reload();
  }
}
  1. Flutter: handled automatically via MaterialApp.localizationsDelegates + Locale('ar'). Flutter's framework flips layout direction on locale change without restart.

Fallback language

Every kit falls back to English when a translation is missing for the active locale. Make this explicit:

// React/RN/Flutter
CometChatLocalize.init({ language: "es", fallbackLanguage: "en" });

Angular and iOS don't have an explicit fallbackLanguage arg in their init / setLocale API — they hardcode English fallback internally. The skill doesn't try to override this.


Detecting the user's preferred language

// Web — browser language
const language = navigator.language.split("-")[0];   // "en-US" → "en"

// React Native — device language
import * as Localization from "expo-localization";    // Expo
const language = Localization.locale.split("-")[0];

// or react-native-localize for bare RN:
import { getLocales } from "react-native-localize";
const language = getLocales()[0]?.languageCode ?? "en";
// Android
val language = Locale.getDefault().language          // "en"
// iOS
let language = Locale.preferredLanguages.first?.split(separator: "-").first.map(String.init) ?? "en"
// Flutter
import 'dart:ui';
final language = window.locale.languageCode;          // 'en'

Map these to your kit's locale convention (most kits use ISO 639-1 two-letter codes; Flutter sometimes accepts BCP47 like en-US).


Logout / language switch — re-init the kit

When the user changes language at runtime, simply call init/setLocale again with the new language. The kit re-renders kit components on the next render cycle. No need to logout/re-login.

For React/RN — wrap kit components in a key={language} to force re-mount if the kit doesn't auto-detect:

<div key={language}>
  <CometChatConversations />
</div>

This is the workaround for kits that cache localized strings at first render.


Anti-patterns

  1. Calling init with the wrong signature. Object instead of positional on Angular, vice-versa on React. The audit pass catches this — don't ship without verifying.
  2. Setting locale before kit init. Some kits ignore the early call. Always sequence: kit init → localize init.
  3. No fallback language on web/RN/Flutter. Missing translations show as raw keys (CHAT_HEADER_TITLE etc.) instead of English fallback.
  4. document.dir not synced with locale on web. RTL languages render LTR — broken layout.
  5. I18nManager.forceRTL without app restart. Layout doesn't flip; devs think the kit is broken.
  6. Hardcoding language in skill output. Always read user preference (browser/device/explicit setting).
  7. Custom resources keyed by lowercase ID ("chat" instead of "CHAT"). Kit string keys are uppercase by convention. Mismatched case = no override applied.
  8. Trusting the audit-fix-once mindset. Localize signatures can drift in future minor versions. Re-verify on kit upgrade.

Verification checklist

  • init / setLocale signature matches the family in the table above
  • Locale set AFTER kit init resolves
  • fallbackLanguage set where supported (React, RN, Flutter)
  • Web: document.documentElement.dir synced with RTL languages
  • React Native: I18nManager.forceRTL warning + restart on RTL set
  • Custom resources use uppercase string keys
  • Language detection from browser/device, not hardcoded
  • Re-init on language switch (or key={language} workaround)
  • Smoke test: switch to a bundled non-English language, verify kit components localize
  • Smoke test: switch to a missing-resource language, verify English fallback
  • RTL smoke test: Arabic / Hebrew on web (with dir="rtl") and RN (with I18nManager.forceRTL) and native Android/iOS — kit components mirror correctly

Pointers

  • cometchat-{family}-core — kit init order and conventions (localize hooks into the post-init phase)
  • cometchat-{family}-customization — custom string resources / theme strings
  • cometchat-{family}-troubleshooting — when localization doesn't apply (cache, sequence, fallback)
  • cometchat-a11y — sister skill; localization + accessibility together cover the bulk of "production polish"

Capabilities

skillsource-cometchatskill-cometchat-i18ntopic-agent-skillstopic-ai-agenttopic-chattopic-claude-codetopic-cometchattopic-cursortopic-messagingtopic-nextjstopic-reacttopic-react-nativetopic-ui-kit

Install

Installnpx skills add cometchat/cometchat-skills
Transportskills-sh
Protocolskill

Quality

0.46/ 1.00

deterministic score 0.46 from registry signals: · indexed on github topic:agent-skills · 27 github stars · SKILL.md body (11,039 chars)

Provenance

Indexed fromgithub
Enriched2026-05-18 19:04:52Z · deterministic:skill-github:v1 · v1
First seen2026-05-18
Last seen2026-05-18

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