Skillquality 0.46

nutmeg-learn

Learn about football analytics concepts and explore provider documentation. Use when the user asks what a metric means (xG, PPDA, expected threat, xT), wants learning resources, papers, or courses, is new to football analytics, or wants a learning path. Also use when the user ask

Price
free
Protocol
skill
Verified
no

What it does

Learn

Teach football analytics concepts, recommend resources, provide a learning path, and answer questions about data provider documentation — all adapted to the user's level.

Accuracy

Read and follow docs/accuracy-guardrail.md before answering any question about provider-specific facts (IDs, endpoints, schemas, coordinates, rate limits). Always use search_docs — never guess from training data.

First: check profile

Read .nutmeg.user.md. If it doesn't exist, tell the user to run /nutmeg first.

Glossary of core concepts

Chance quality metrics

MetricWhat it meansIntuition
xG (Expected Goals)Probability a shot results in a goal (0-1)"How good was the chance?"
xGOT (xG on Target)xG adjusted for shot placement in the goal"How good was the finish?"
xA (Expected Assists)xG of the shot that resulted from a pass"How good was the chance created?"
xT (Expected Threat)Value added by moving the ball to a more dangerous area"How much did this pass/carry increase goal threat?"
PSxG (Post-Shot xG)Same as xGOT. StatsBomb terminology.

Possession and pressing

MetricWhat it means
PPDAPasses allowed per defensive action. Lower = more pressing
High pressDefensive actions in the opponent's defensive third
CounterpressureImmediate defensive reaction after losing the ball
Build-upHow a team progresses the ball from defence to attack
Possession valueHow much each action contributes to scoring probability

Passing

MetricWhat it means
Progressive passPass that moves the ball significantly toward the opponent's goal
Key passPass directly leading to a shot
AssistPass directly leading to a goal
Through ballPass played into space behind the defence
Switch of playLong pass crossing the centre of the pitch
Pass completion %Successful passes / total passes (misleading in isolation)

Shooting

MetricWhat it means
Shots per 90Shot volume normalised by playing time
Conversion rateGoals / shots (noisy, small sample issues)
Big chanceHigh-xG opportunity (typically xG > 0.3)
Shot on target %Shots on target / total shots

Defensive

MetricWhat it means
Tackles wonSuccessful tackle attempts
InterceptionsReading and intercepting opponent passes
ClearancesDefensive clearances (often under pressure)
BlocksBlocking shots or passes
Aerial duels wonHeaders contested and won

Per-90 normalisation

Always normalise player stats per 90 minutes, not per match:

per_90 = (raw_stat / minutes_played) * 90

Why: a player with 2 goals in 180 minutes (per 90: 1.0) is performing the same as one with 1 goal in 90 minutes. Per-match stats penalise part-time players.

Minimum sample: ~900 minutes (10 full matches) before per-90 stats are meaningful.

Learning path

Stage 1: Getting started

  1. Read: "The Numbers Game" by Chris Anderson and David Sally. Accessible introduction to football analytics.
  2. Watch: Tifo Football YouTube channel for visual explainers of tactical and analytical concepts.
  3. Do: Load StatsBomb open data and make a shot map. Just plot the x,y coordinates of shots, colour by goal/no goal.
  4. Understand: What xG is and isn't. Read StatsBomb's public xG methodology.

Stage 2: Building skills

  1. Read: "Soccermatics" by David Sumpter. Mathematical modelling applied to football.
  2. Learn: How to make pass networks and xG timelines.
  3. Practice: Analyse a full match. Write up what happened and what the data shows.
  4. Explore: FBref for season-level stats. Compare teams across multiple dimensions.
  5. Tool up: Learn pandas/polars (Python), tidyverse (R), or D3.js (JavaScript) for data manipulation and visualisation.

Stage 3: Going deeper

  1. Read key papers:
    • Decroos et al. (2019) "Actions Speak Louder than Goals" (VAEP model)
    • Fernandez & Bornn (2018) "Wide Open Spaces" (pitch control)
    • Karun Singh (2018) "Introducing Expected Threat" (xT)
    • Spearman (2018) "Beyond Expected Goals" (pitch control + off-ball)
  2. Build a model: Train your own xG model. Compare with provider xG.
  3. Tracking data: If you can access it, explore player positioning data.
  4. Community: Join football analytics Twitter/X, attend OptaPro Forum or StatsBomb Conference talks (many are free online).

Stage 4: Professional level

  1. Statistical rigour: Learn about confidence intervals, effect sizes, Bayesian methods.
  2. Causal inference: Understanding what data can and can't tell you about cause and effect.
  3. Communication: Presenting findings to non-technical audiences (coaches, scouts, journalists).
  4. Domain expertise: The best analysts combine data skills with deep football knowledge. Watch matches, understand tactics.

Community resources

ResourceWhat it is
StatsBomb open dataFree event data, best starting point
Friends of Tracking (YouTube)University-level video lectures on football analytics
McKay Johns (YouTube)Python football analytics tutorials
FBrefFree season stats, powered by StatsBomb data
The AthleticJournalism with analytics focus
OptaPro ForumAnnual analytics conference (talks online)
StatsBomb ConferenceAnnual conference with published research
r/socceranalyticsReddit community
Football Analytics SlackCommunity workspace

Common misconceptions

  1. "More possession = better." Possession without purpose is meaningless. Quality of chances matters more.
  2. "xG is a prediction." xG is a description of chance quality, not a prediction of future performance.
  3. "This player has 0.8 xG per 90, so they'll score 30 goals." Small samples, regression to the mean, context all matter.
  4. "Data analytics replaces scouting." It complements it. Data finds candidates; humans evaluate fit, personality, potential.
  5. "All xG models are the same." They vary significantly by input features, training data, and methodology.

Provider documentation

When the user asks about provider-specific details — event types, qualifier IDs, coordinate systems, API schemas, field mappings — use the football-docs MCP tools.

Answering specific questions

Use search_docs with the user's query. Add a provider filter if they're asking about a specific provider.

Examples:

  • "What qualifier ID is a headed goal in Opta?" → search_docs(query="headed goal qualifier", provider="opta")
  • "How does StatsBomb represent xG?" → search_docs(query="xG expected goals", provider="statsbomb")
  • "What free data sources have shot-level data?" → search_docs(query="shot data free", provider="free-sources")

Comparing providers

Use compare_providers when the user wants to understand differences.

Examples:

  • "How do Opta and StatsBomb represent passes differently?" → compare_providers(topic="pass event types", providers=["opta", "statsbomb"])
  • "Which providers have xG data?" → compare_providers(topic="xG expected goals")

Discovering what's available

Use list_providers to show what documentation is indexed and its coverage.

Cross-referencing with kloppy

When comparing providers, also search for kloppy's mapping documentation. kloppy defines how each provider's events map to a canonical model, which helps the user understand what maps cleanly between providers, what information is lost in translation, and what becomes a GenericEvent (unmapped).

Response format

  1. Give the direct answer first (the qualifier ID, the field name, etc.)
  2. Add context about how it works in practice
  3. If relevant, mention how other providers handle the same concept
  4. Adapt technical depth to the user's experience level

Capabilities

skillsource-withqwertyskill-learntopic-agent-skillstopic-claude-codetopic-claude-code-plugintopic-football-analyticstopic-football-datatopic-mcptopic-optatopic-sports-analyticstopic-statsbomb

Install

Installnpx skills add withqwerty/nutmeg
Transportskills-sh
Protocolskill

Quality

0.46/ 1.00

deterministic score 0.46 from registry signals: · indexed on github topic:agent-skills · 17 github stars · SKILL.md body (8,020 chars)

Provenance

Indexed fromgithub
Enriched2026-04-23 01:02:06Z · deterministic:skill-github:v1 · v1
First seen2026-04-18
Last seen2026-04-23

Agent access