Skillquality 0.45
android-coil-compose
Use Coil in Jetpack Compose with AsyncImage, painter variants, sizing, and accessible image loading patterns.
Price
free
Protocol
skill
Verified
no
What it does
Android Coil Compose
When To Use
- Use this skill when the request is about: coil compose image loading, asyncimage android compose, rememberasyncimagepainter android.
- Primary outcome: Use Coil in Jetpack Compose with
AsyncImage, painter variants, sizing, and accessible image loading patterns. - Reach for this skill when the work is specifically about image loading, placeholders, error states, sizing, or list performance in Compose.
- Read
references/patterns.mdfor theAsyncImagevs painter vs subcomposition decision guide. - Read
references/scenarios.mdfor list-performance and screenshot-stable validation paths. - Handoff skills when the scope expands:
android-compose-foundationsandroid-compose-performance
Workflow
- Identify whether the UI needs a simple image surface, low-level painter access, or custom slot-based loading states.
- Prefer
AsyncImagefirst, then drop down to painter APIs only when the component truly needs them. - Constrain size, placeholders, and content description so the image behavior is both performant and accessible; for painter APIs, supply an explicit size resolver when needed.
- Check list rendering, state churn, and visual fallbacks before considering the implementation done, and confirm that remote data or decoder modules are actually present when the source type needs them.
- Hand off general Compose layout or broader performance issues to the neighboring skills after the image pipeline is stable.
Guardrails
- Prefer
AsyncImagefor most Compose surfaces. - Keep image requests sized to the rendered UI surface when possible.
- Provide meaningful accessibility behavior: descriptive
contentDescriptionfor informative images,nullfor decorative ones. - Avoid subcomposition-heavy image patterns in scroll-heavy lists unless the UX truly needs them.
- If you need painter state directly, remember that
rememberAsyncImagePainterdoes not infer on-screen size by itself.
Anti-Patterns
- Loading full-size remote assets into tiny list items.
- Using
SubcomposeAsyncImageeverywhere when a simple placeholder is enough. - Treating image loading failures as silent no-ops with no error fallback.
- Forgetting accessibility semantics on actionable or informative images.
Review Focus
- API choice:
AsyncImage,rememberAsyncImagePainter, orSubcomposeAsyncImage. - Correct sizing and request construction for the rendered surface.
- Remote-loading prerequisites such as the right Coil network modules.
- Stable placeholders and error states for lists, tests, and screenshots.
Examples
Happy path
- Scenario: Build the Compose fixture and verify a stable
AsyncImagesurface renders in the task board. - Command:
bash skills/android-coil-compose/scripts/run_examples.sh
Edge case
- Scenario: Review a list cell where placeholders, sizing, and lazy-list performance all matter.
- Command:
cd examples/orbittasks-compose && ./gradlew :app:testDebugUnitTest
Failure recovery
- Scenario: Re-check the image surface after a placeholder or error-state change using screenshot-friendly validation.
- Command:
cd examples/orbittasks-compose && ./gradlew verifyRoborazziDebug
Done Checklist
AsyncImageis the default unless a lower-level painter API is justified.- Sizing, placeholders, and error states are explicit.
- Accessibility behavior is intentional.
- List and screenshot behavior has been validated on the Compose fixture.
Official References
Capabilities
skillsource-krutikjainskill-android-coil-composetopic-agent-skillstopic-androidtopic-android-developmenttopic-android-skillstopic-androidxtopic-claude-codetopic-codextopic-cursortopic-jetpack-composetopic-kotlintopic-skills
Install
Installnpx skills add krutikJain/android-agent-skills
Transportskills-sh
Protocolskill
Quality
0.45/ 1.00
deterministic score 0.45 from registry signals: · indexed on github topic:agent-skills · 8 github stars · SKILL.md body (4,044 chars)
Provenance
Indexed fromgithub
Enriched2026-05-18 19:13:26Z · deterministic:skill-github:v1 · v1
First seen2026-05-18
Last seen2026-05-18