compose-preview
Render Compose @Preview functions to PNG outside Android Studio. Use this to verify UI changes, iterate on designs, and compare before/after states across Android (Jetpack Compose) and Compose Multiplatform Desktop projects.
What it does
Compose Preview
Render @Preview composables to PNG images without launching Android Studio.
Works on both Android (Jetpack Compose via Robolectric) and Compose Multiplatform
Desktop (via ImageComposeScene + Skia).
Maintained at github.com/yschimke/compose-ai-tools
under skills/compose-preview/. The bundle this documentation ships with is
v0.10.10.
<!-- x-release-please-end -->Run compose-preview --version to check the installed bundle, compose-preview doctor
to compare against the latest release (warns when the local copy trails), and
compose-preview update to re-run the bootstrap installer.
What this skill provides
- A Gradle plugin (
ee.schimke.composeai.preview) that discovers@Previewannotations from compiled classes and registers rendering tasks. - A
compose-previewCLI that drives the Gradle build via the Tooling API and surfaces rendered PNG paths. - A VS Code extension with a preview panel, CodeLens and hover actions on
@Previewfunctions, and commands for rendering all or a single file.
Gradle tasks
Applied to each module that declares the plugin:
| Task | Purpose |
|---|---|
:<module>:discoverPreviews | Scan compiled classes, emit build/compose-previews/previews.json. |
:<module>:renderAllPreviews | Discover + render every @Preview to PNG under build/compose-previews/. |
:<module>:discoverAndroidResources | Walk res/drawable* + res/mipmap*, parse AndroidManifest.xml, emit build/compose-previews/resources.json. See design/RESOURCE_PREVIEWS.md. |
:<module>:renderAndroidResources | Render every discovered XML drawable / mipmap to PNG / GIF under build/compose-previews/renders/resources/. |
All Gradle-cacheable with strict configuration caching — unchanged inputs produce no re-work.
CLI
The CLI auto-detects the Gradle project root (walks up for gradlew) and, by
default, every module that has the plugin applied.
compose-preview <command> [options]
Commands:
show Discover + render previews; print id, path, sha256, changed flag
list List discovered previews
render Render previews; with --output copies a single match to disk
a11y Render previews and print ATF accessibility findings
extensions run a11y-annotated-preview.render
One-shot a11y hierarchy + ATF + annotated overlay render
doctor Verify Java 17+ + project compatibility (run before Setup)
Options:
--module <name> Target a single module (default: auto-detect)
--variant <variant> Android build variant (default: debug)
--filter <pattern> Case-insensitive substring match on preview id
--id <exact> Exact match on preview id
--json Emit JSON (show, list)
--output <path> Copy matched preview PNG to this path (render)
--progress Print per-task milestone/heartbeat lines to stderr
--verbose, -v Full Gradle build output (implies --progress)
--timeout <seconds> Gradle build timeout (default: 300)
--force=<reason> Sanctioned escape hatch for stale renders: passes
--rerun-tasks to Gradle. Does NOT run :clean and
does NOT touch build/classes/. Logs the reason and
points at issue #924 — please report.
OSC 9;4 terminal progress (native taskbar/tab progress bar) is on by default
in a TTY and auto-disables when stdout is piped. Textual progress lines are
opt-in via --progress.
Exit codes: 0 success, 1 build failure, 2 render failure, 3 no previews.
--json output per entry includes the full PreviewParams (device, widthDp,
heightDp, fontScale, uiMode, …), the absolute pngPath, the sha256 of
the PNG bytes, and a changed boolean computed against the previous
invocation. State is persisted per-module under
<module>/build/compose-previews/.cli-state.json and gets wiped by
./gradlew clean.
Iterating on a design
list → edit → show --json → read the PNGs whose changed: true. Gradle
caching means re-renders only redo what changed; the changed flag lets
agents skip reading PNGs that didn't move. Always read the PNG after a UI
change — don't assume the change looks correct.
Designing composables for previewability
@Preview only calls composables with zero arguments (or all-default), so
anything taking a ViewModel, repository, or DI-injected service can't be
previewed directly. Apply state hoisting: split each screen into a
stateful wrapper (wires runtime deps) and a stateless inner composable that
takes state + callbacks. Preview the stateless layer with hand-rolled
fixtures.
Agent guidance: if asked to iterate on a composable that accepts a
ViewModel or injected dependency, first propose extracting a stateless
inner composable and preview that. The one-time extraction unlocks the
fast compose-preview iteration loop for every future change on that
screen. See design/STATE_HOISTING.md for
the pattern with code.
Setup
The plugin is on Maven Central — most projects already have mavenCentral()
in their plugin repositories, so no credentials or extra registry config.
Agents: check first, install only when missing. Run
compose-preview --version && compose-preview doctor to see whether the CLI
is already available — if it is, you're done. Don't blindly re-run the
installer between previews; the script is idempotent for same-version runs
but still does network probes.
If the CLI is missing, surface this command to the user and let them run it (or copy it back to you):
curl -fsSL https://raw.githubusercontent.com/yschimke/compose-ai-tools/main/scripts/install.sh \
| bash
compose-preview doctor
Re-running the same command upgrades to the latest release; pin a specific
version by appending it (… | bash -s -- 0.10.8).
doctor verifies Java 17+ on PATH (JDK 21/25 are fine — the renderer is
compiled to JDK 17 bytecode). If the install path isn't on PATH, the
script prints the exact command to add it.
From a Compose project root, install the MCP server descriptors:
compose-preview mcp install # auto-detects Antigravity
compose-preview mcp install --antigravity # force the Antigravity config write
mcp install is a one-time bootstrap. If a render misbehaves, do not
re-run it and do not kill the daemon — run compose-preview mcp doctor
first and follow the verdict it prints. The supervisor respawns daemons
automatically on classpath changes. See
design/MCP.md § Troubleshooting.
Apply the plugin in <module>/build.gradle.kts:
plugins {
id("ee.schimke.composeai.preview") version "0.10.10"
}
composePreview {
variant.set("debug") // Android build variant (default: "debug")
sdkVersion.set(35) // Robolectric SDK version (default: 35)
enabled.set(true) // set false to skip task registration
}
<!-- x-release-please-end -->
Zero-Code Integration (Alternative)
You can apply the plugin dynamically without modifying the project's source code by using a Gradle init script. This is useful for agents operating in environments where they shouldn't or cannot modify the build files directly.
VS Code users: the
Compose Previewextension already passes a bundled init script via--init-scripton every Gradle invocation it makes, so its renders pick up Android / Compose projects with no extra setup. The instructions below are for CLI and CI flows that go through./gradlewdirectly.
Create a file named ~/.gradle/init.d/compose-ai-tools.gradle with the following content:
allprojects {
buildscript {
repositories {
gradlePluginPortal()
mavenCentral()
}
dependencies {
classpath "ee.schimke.composeai.preview:ee.schimke.composeai.preview.gradle.plugin:latest.release"
}
}
afterEvaluate { project ->
if (System.getenv("COMPOSE_AI_TOOLS") == "true") {
if (project.plugins.hasPlugin("com.android.application")) {
if (!project.plugins.hasPlugin("ee.schimke.composeai.preview")) {
project.pluginManager.apply("ee.schimke.composeai.preview")
println "Applied ee.schimke.composeai.preview to ${project.name} via init script"
}
}
}
}
}
To enable it, set the environment variable:
export COMPOSE_AI_TOOLS=true
CMP Desktop projects additionally need
implementation(compose.components.uiToolingPreview) — the bundled @Preview
annotation has SOURCE retention and is invisible to classpath scanning
otherwise.
The Android variant relies on Robolectric with native graphics; the plugin
takes care of the relevant test/tooling dependencies. Agents MUST NOT run
internal tasks like collectPreviewInfo — they're wired by the plugin itself.
Reference docs
Loaded on demand. Read only what the current task needs.
| Path | When to read |
|---|---|
| design/PERMISSIONS.md | Setting up agent allowlists; staging PNGs outside build/. |
| design/STATE_HOISTING.md | Full state-hoisting pattern with code examples. |
| design/CAPTURE_MODES.md | Multi-preview annotations, @AnimatedPreview GIFs, MCP scripted recordings, paused-clock snapshots, scrolling captures. |
| design/A11Y.md | ATF accessibility checks (compose-preview a11y). |
| design/DATA_PRODUCTS.md | Structured per-render data (a11y findings + hierarchy, layout tree, recomposition heat-map, …) via MCP tools and on-disk Gradle output. |
| design/MCP.md | Driving compose-preview from an MCP-aware agent host (push notifications, multi-workspace, in-process server bundled in the CLI). |
| design/CMP_SHARED.md | Compose Multiplatform :shared modules (commonMain previews via Desktop pipeline). |
| design/RESOURCE_PREVIEWS.md | Android XML resources (<vector>, <animated-vector>, <adaptive-icon>). |
| design/WEAR_UI.md | Wear OS Material 3 Expressive design. |
| design/WEAR_TILES.md | Wear Tiles (protolayout, not Compose). |
| design/REMOTE_COMPOSE.md | Remote Compose dialect + RemoteDocument. |
| design/AGENT_CLOUD.md | Running compose-preview in Claude Code cloud sandboxes (allowlist, JDK, install paths). |
| design/VSCODE.md | VS Code extension (humans, not agents). |
Related skill
PR-review and CI workflows live in the sibling
compose-preview-review skill:
authoring agent-opened PRs, reviewing UI PRs locally (base + head render,
diff, text comment), and wiring compose-preview/main baselines +
PR-comment GitHub Actions. The bootstrap installer
(scripts/install.sh)
sets up both skills together.
Capabilities
Install
Quality
deterministic score 0.49 from registry signals: · indexed on github topic:agent-skills · 76 github stars · SKILL.md body (11,384 chars)