Skillquality 0.45
accessibility
27 Android skills for AI agents (Claude Code, Codex, Cursor). Fixes Supabase auth, Hilt errors, design inconsistency, kapt→ksp, missing UiState states. Reduced my token bills 5×. FitGenZ AI shipped in 18 days.
Price
free
Protocol
skill
Verified
no
What it does
Android Accessibility
Accessibility is not optional — it's required by law in many markets and checked by the Play Store.
Rule 1: Content descriptions for all interactive elements
// ✅ Every non-text interactive element needs contentDescription
IconButton(onClick = onLike) {
Icon(
imageVector = if (isLiked) Icons.Filled.Favorite else Icons.Outlined.FavoriteBorder,
contentDescription = if (isLiked) "Remove from favorites" else "Add to favorites"
// Describe the ACTION, not the icon name
)
}
// ✅ Image with context
AsyncImage(
model = imageUrl,
contentDescription = "$productName product image" // meaningful description
)
// ✅ Decorative images — explicitly null
Icon(Icons.Default.Star, contentDescription = null) // decorative, screen reader skips it
// ❌ Generic description
Icon(Icons.Default.Favorite, contentDescription = "icon") // useless to screen reader
Rule 2: Minimum touch target — 48×48dp
// ✅ Ensure minimum touch target size
@Composable
fun SmallIconButton(onClick: () -> Unit, icon: ImageVector, contentDescription: String) {
Box(
modifier = Modifier
.size(48.dp) // minimum touch target
.clickable(
onClick = onClick,
interactionSource = remember { MutableInteractionSource() },
indication = rememberRipple(bounded = false)
),
contentAlignment = Alignment.Center
) {
Icon(
imageVector = icon,
contentDescription = contentDescription,
modifier = Modifier.size(24.dp) // visual size separate from touch target
)
}
}
// ✅ Or use minimumInteractiveComponentSize modifier
Icon(
imageVector = icon,
contentDescription = description,
modifier = Modifier.minimumInteractiveComponentSize() // auto 48dp touch target
)
Rule 3: Semantic properties for complex components
// ✅ Card — merge all content for TalkBack
@Composable
fun ProductCard(product: Product, onAddToCart: () -> Unit) {
Card(
modifier = Modifier.semantics(mergeDescendants = true) {}
// TalkBack reads all child text as one item: "Blue T-Shirt, $29.99, In stock"
) {
Column {
Text(product.name)
Text("$${product.price}")
Text(if (product.inStock) "In stock" else "Out of stock")
Button(onClick = onAddToCart) { Text("Add to cart") }
}
}
}
// ✅ Custom state description
Switch(
checked = isEnabled,
onCheckedChange = onToggle,
modifier = Modifier.semantics {
stateDescription = if (isEnabled) "Notifications on" else "Notifications off"
}
)
// ✅ Mark as heading for navigation
Text(
text = "Today's Orders",
style = MaterialTheme.typography.titleLarge,
modifier = Modifier.semantics { heading() }
)
// ✅ Custom action — add actions TalkBack can trigger
LazyColumn {
items(items) { item ->
SwipeableItemCard(
item = item,
modifier = Modifier.semantics {
customActions = listOf(
CustomAccessibilityAction("Delete ${item.title}") {
onDelete(item.id)
true
},
CustomAccessibilityAction("Archive ${item.title}") {
onArchive(item.id)
true
}
)
}
)
}
}
Rule 4: Color contrast — WCAG AA minimum
// ✅ Use Material 3 color roles — contrast is guaranteed by the spec
Text(
text = "Important message",
color = MaterialTheme.colorScheme.onSurface // guaranteed contrast on Surface
)
// ✅ Check custom colors with contrast tool
// onSurface on Surface: contrast ratio ≥ 4.5:1 (WCAG AA)
// onPrimary on Primary: contrast ratio ≥ 4.5:1
// ❌ Custom colors without contrast check
Text(text = "Label", color = Color(0xFF888888)) // gray on white = likely fails WCAG
Rule 5: Screen reader traversal order
// ✅ Control traversal order for complex layouts
@Composable
fun ProductHeader(name: String, price: String, rating: Float) {
Row(modifier = Modifier.semantics { isTraversalGroup = true }) {
Column(modifier = Modifier.weight(1f)) {
Text(name, modifier = Modifier.semantics { traversalIndex = 0f })
Text(price, modifier = Modifier.semantics { traversalIndex = 1f })
}
RatingBar(rating, modifier = Modifier.semantics { traversalIndex = 2f })
}
}
Rule 6: Live regions for dynamic content
// ✅ Announce changes to screen reader users
Text(
text = "Found ${results.size} results",
modifier = Modifier.semantics {
liveRegion = LiveRegionMode.Polite // announced when content changes, doesn't interrupt
}
)
// LiveRegionMode.Assertive — interrupts current speech (use sparingly)
Text(
text = errorMessage,
modifier = Modifier.semantics {
liveRegion = LiveRegionMode.Assertive // for critical errors only
}
)
Accessibility checklist (run before every release)
- All interactive elements have meaningful
contentDescription - All touch targets are ≥ 48×48dp
- Cards and list items use
mergeDescendants = true - Color-only information has a text/shape alternative
- All text passes 4.5:1 contrast ratio (WCAG AA)
- Headings marked with
heading()semantic - Swipeable actions have
customActionsfor TalkBack users - Dynamic content uses live regions
- Tested with TalkBack enabled and touch exploration
Capabilities
skillsource-piyushverma0skill-accessibilitytopic-agent-skillstopic-ai-agenttopic-androidtopic-antigravitytopic-claude-codetopic-codextopic-cursortopic-gemini-clitopic-hilttopic-jetpack-composetopic-kotlintopic-material3
Install
Installnpx skills add piyushverma0/android-agent-skills
Transportskills-sh
Protocolskill
Quality
0.45/ 1.00
deterministic score 0.45 from registry signals: · indexed on github topic:agent-skills · 8 github stars · SKILL.md body (5,854 chars)
Provenance
Indexed fromgithub
Enriched2026-05-18 19:09:08Z · deterministic:skill-github:v1 · v1
First seen2026-05-18
Last seen2026-05-18