MCPquality 0.75

Unreal Engine Remote Control

Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset manag...

Price
free
Protocol
mcp
Verified
no

What it does

Connects to Unreal Engine 5's Remote Control API to enable automated game development workflows including asset management, actor manipulation, level streaming, animation control, particle effects, Blueprint creation, landscape sculpting, and Play-in-Editor operations.

A TypeScript-based MCP server that enables AI assistants to control Unreal Engine 5 through its Remote Control API, providing comprehensive game development automation capabilities. Built by ChiR24, it offers both consolidated and individual tool modes with 10+ core functions including asset management, actor spawning and manipulation, level streaming, animation and physics control, Niagara particle effects, Blueprint creation, landscape sculpting, foliage painting, lighting setup, and Play-in-Editor controls. The implementation features robust error handling with retry logic, response validation, HTTP connection pooling, Python script execution for complex operations, and Docker deployment support, making it useful for automated game testing, procedural content generation, cinematics creation, and AI-assisted level design workflows.

Capabilities

mcptransport-stdioopen-source

Server

Transportstdio
Protocolmcp

Quality

0.75/ 1.00

deterministic score 0.75 from registry signals: · indexed on pulsemcp · has source repo · 562 github stars · registry-generated description present

Provenance

Indexed frompulsemcp
Enriched2026-04-29 22:21:54Z · deterministic:mcp:v1 · v1
First seen2026-04-21
Last seen2026-04-29

Agent access