Catalog
Every x402, MPP, MCP, and skill listing we've indexed, normalized, and enriched.
030-architecture-adr-general
Use when you need to generate Architecture Decision Records (ADRs) for a Java project through an interactive, conversational process that systematically gathers context, stakeholders, options, and outcomes to produce well-structured ADR documents. This should trigger for requests
014-agile-user-story
Guides the creation of agile user stories and Gherkin feature files. Use when the user wants to create a user story, write acceptance criteria, define Gherkin scenarios, or author BDD feature files. This should trigger for requests such as Create a user story; Write a user story;
013-agile-feature
Guides the creation of detailed agile feature documentation from an existing epic. Use when the user wants to split an epic into feature files, derive features with scope and acceptance criteria, or plan feature documentation for stakeholders or engineering. This should trigger f
012-agile-epic
Guides the creation of agile epics with comprehensive definition including business value, success criteria, and breakdown into user stories. Use when the user wants to create an agile epic, define large bodies of work, break down features into user stories, or document strategic
003-agents-installation
Use when you need to install the embedded robot agents into either .cursor/agents or .claude/agents, selecting the destination interactively and copying the embedded agent definitions from project assets. This should trigger for requests such as Install embedded agents; Bootstrap
002-agents-inventory
Use when you need to generate a checklist document with embedded agents inventory, following the embedded template exactly and producing INVENTORY-AGENTS-JAVA.md in the project root. This should trigger for requests such as Create embedded agents inventory checklist; Generate INV
001-skills-inventory
Use when you need to generate a checklist document with Java system prompts, following the embedded template exactly and producing INVENTORY-SKILLS-JAVA.md in the project root. This should trigger for requests such as Create Java system prompts checklist; Generate INVENTORY-SKILL
editorial-card-screenshot
Generate high-density editorial HTML info cards in a modern magazine and Swiss-international style, then capture them as ratio-specific screenshots. Use when the user provides text or core information and wants: (1) a complete responsive HTML info card, (2) the design to follow t
dive-into-langgraph
A comprehensive guide and reference for building agents using LangGraph 1.0, including ReAct agents, state graphs, and tool integrations.
plan-my-day
Generate an energy-optimized, time-blocked daily plan
agr-release
Release process for the agr package. Handles version bumping (major/minor/patch/beta), changelog updates, pre-release quality checks, git tagging, and monitoring the GitHub Actions publish pipeline. Use this skill whenever the user wants to cut a release, bump the version, publis
tabletopkit
Create multiplayer spatial board games using TabletopKit on visionOS. Use when building tabletop game experiences with boards, pieces, cards, and dice, managing player seats and turns, synchronizing game state over FaceTime with Group Activities, rendering game elements with Real
swiftui-patterns
Builds SwiftUI views with modern MV architecture, state management, and view composition patterns. Covers @Observable ownership rules, @State/@Bindable/@Environment wiring, view decomposition, custom ViewModifiers, environment values, async data loading with .task, iOS 26+ APIs,
swiftui-liquid-glass
Implement, review, or improve SwiftUI Liquid Glass effects for iOS 26+. Covers glassEffect modifier, GlassEffectContainer, glass button styles, glass toolbar, glass tab bar, morphing transitions, translucent material, vibrancy, tinting, interactive glass, ToolbarSpacer, scrollEdg
swift-concurrency
Resolve Swift concurrency compiler errors, adopt approachable concurrency (SE-0466), and write data-race-safe async code. Use when fixing Sendable conformance errors, actor isolation warnings, or strict concurrency diagnostics; when adopting default MainActor isolation, @concurre
spritekit
Build 2D games and animations using SpriteKit. Use when creating game scenes with SKScene and SKView, adding sprites with SKSpriteNode, animating with SKAction sequences, simulating physics with SKPhysicsBody and contact detection, creating particle effects with SKEmitterNode, bu
sensorkit
Access research-grade sensor data using SensorKit. Use when reading ambient light levels, accelerometer data, rotation rates, device usage patterns, keyboard metrics, or media events for approved research studies. Requires SensorKit entitlement and research study authorization.
scenekit
Build 3D scenes and visualizations using SceneKit. Use when creating 3D views with SCNView and SCNScene, building node hierarchies with SCNNode, applying materials and lighting, animating with SCNAction, simulating physics with SCNPhysicsBody, loading 3D models (.usdz, .scn), add
relevancekit
Increase widget visibility on Apple Watch using RelevanceKit. Use when providing contextual relevance signals for watchOS widgets, declaring time-based or location-based relevance, combining multiple relevance providers, or helping the system surface the right widget at the right
realitykit
Build augmented reality experiences with RealityKit and ARKit on iOS. Use when adding 3D content with RealityView, loading entities and models, placing objects via raycasting, configuring AR camera sessions, handling world tracking, scene understanding, or implementing entity int
photokit
Implement, review, or improve photo picking, camera capture, and media handling in iOS apps using PhotoKit and AVFoundation. Use when working with PhotosPicker, PHPickerViewController, camera capture sessions (AVCaptureSession), photo library access, image loading and display, vi
pencilkit
Add Apple Pencil drawing, canvas views, tool pickers, and ink serialization using PencilKit. Use when building drawing apps, annotation features, handwriting capture, signature fields, or any Apple Pencil-powered experience on iOS/iPadOS/visionOS.
pdfkit
Display and manipulate PDF documents using PDFKit. Use when embedding PDFView to show PDF files, creating or modifying PDFDocument instances, adding annotations (highlights, notes, signatures), extracting text with PDFSelection, navigating pages, generating thumbnails, filling PD
passkit
Integrate Apple Pay payments and Wallet passes using PassKit. Use when adding Apple Pay buttons, creating payment requests, handling payment authorization, adding passes to Wallet, configuring merchant capabilities, managing shipping and contact fields, or working with PKPaymentR