{"id":"aeed340c-ccfd-4f63-a1e4-0a0a472dc5b9","shortId":"utxpT2","kind":"skill","title":"idea-darwin","tagline":"Darwinian idea evolution engine — toss rough ideas onto an evolution island, let them compete, crossbreed, and mutate through structured rounds to surface your strongest concepts.","description":"# Idea Darwin Engine\n\nA round-based idea iteration system that treats ideas as competing organisms — scoring, selecting, crossing, and evolving them through structured rounds to surface the strongest concepts.\n\n## Overview\n\nMost idea management tools are filing cabinets: they store ideas, tag them, and let them rot. Idea Darwin flips the paradigm — instead of organizing ideas, it lets them **compete**. Every idea is a living species on an evolution island. Each round, the fittest get deepened, different ideas cross-pollinate to produce unexpected hybrids, and external stimuli trigger mutations.\n\n## When to Use This Skill\n\n- Use when you have many scattered ideas and need to systematically evaluate and develop them\n- Use when you want to discover unexpected connections between ideas from different domains\n- Use when you need structured iteration rather than one-shot brainstorming\n- Use when you want a scoring framework to prioritize which ideas deserve more investment\n\n## Core Concepts\n\n### Evolution Island Metaphor\n\nYour ideas are alive on this island. Like organisms, they follow three core laws:\n\n1. **Evolution** — Each round, the system deepens the most viable ideas through structured research: filling logical gaps, clarifying paths, identifying risks.\n2. **Crossbreeding** — The system cross-pollinates different ideas. A technical approach from work meets an observation from daily life, producing directions you never imagined.\n3. **Mutation** — External stimuli (industry news, theories, conversations) trigger mutations, spawning entirely new species.\n\n### Species Cards\n\nEvery idea gets a structured card recording: core question, full description, lineage (parent/child IDs), 6-dimensional scores, and change history.\n\n### 6-Dimensional Scoring\n\n| Dimension | Weight | What It Measures |\n|---|---|---|\n| Novelty | 10% | Genuine breakthrough or repetition? |\n| Feasibility | 20% | Technically and resource-wise achievable? |\n| Value | 20% | Impact if successful? |\n| Logic | 20% | Internally consistent, no gaps? |\n| Cross Potential | 10% | Can spark something new when combined? |\n| Verifiability | 20% | Can we design a validation path? |\n\n### Idea Lifecycle\n\n```\nseed → exploring → refining → crossing → validated → dormant\n```\n\nThe user always has final say on all life-or-death decisions. The system only recommends.\n\n## Step-by-Step Guide\n\n### 1. Write Your Ideas\n\nCreate an `ideas.md` file:\n\n```markdown\n## Personal knowledge base that learns my style\nI want a system that reads everything I write and gradually learns how I think.\n\n## Commute-to-podcast converter\nRecord voice memos during my commute, auto-convert them into podcast scripts.\n```\n\n### 2. Initialize Your Island\n\n```\n/idea-darwin init\n```\n\n### 3. Start Evolving\n\n```\n/idea-darwin round\n```\n\n### 4. Keep Feeding the Island\n\nAppend new ideas to `ideas.md`, add environmental variables to `stimuli.md`.\n\n## Examples\n\n### Example 1: Initialize\n\n```\n/idea-darwin init --budget 8 --actions 3\n```\n\n### Example 2: Run Multiple Rounds\n\n```\n/idea-darwin round 3\n```\n\n### Example 3: Manage Ideas\n\n```\n/idea-darwin dormant IDEA-0005\n/idea-darwin wake IDEA-0005\n```\n\n## Best Practices\n\n- Do: Write ideas as rough as you want — the system structures them\n- Do: Add external stimuli to prevent idea convergence\n- Do: Run disruption rounds to surface overlooked ideas\n- Don't: Over-curate initial ideas — let evolution filter\n- Don't: Ignore the \"Decisions Needed\" section in briefings\n\n## Additional Resources\n\n- [GitHub Repository](https://github.com/warmskull/idea-darwin)\n- Available in 3 languages: English, Chinese, Japanese\n- ClawHub: `clawhub install idea-darwin`\n\n## Limitations\n- Use this skill only when the task clearly matches the scope described above.\n- Do 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